Hat Trick

Plus one.

They were an all Minmatar gang.   Stabber Fleet Issue, Sabre and three Ruptures.  Our fleet was 2 frigates, 2 assault ships, 2 cruisers, 1 stealth bomber, 1 Falcon and a Maulus.  From my point of view, we had the advantage, but it could go terribly wrong.  We really don’t like to fight all anything gangs.  So I jumped in the Blackbird, tilting the odds a little more in our favor.

I don’t even want to explain how I got into the Failbird.  I’ll just say it was not fit to my specs. No prop mod.  Missing an armor module in the lows.  Modules in the highs?  All off line.  I onlined a drone killing smartbomb and went to warp.

They were on a tactical on the gate when I landed.  Our Falcon is decloaked.  We stare at each other for a long moment.  They warp to the gate.


You’re supposed to get them to call the bet before you flip your cards over.

They jump out and warp off.  I warp to a tactical and wait to online my second  smartbomb.  We’re discussing things when the scout reports that they are back next door, on the gate.

I tell everyone to get on the gate, we’ll fight them when they come back in.  Everyone spread tackle, grab what you can, don’t let them back to the gate.   Mr. Maulus, spread scan res damps on everything, please.

No one gets to shoot anything. 

The Sabre and the Stabber Fleet jump in.  The Sabre burns out of tackle range before he can get grabbed.  The SFI decloaks and does the same.  The Ruptures jump in, hold cloak.  The team shows good discipline and lets the SFI get away: they are ready to tackle two of the three Ruptures when they decoak.

I call a primary and hold off jamming.  Fighting on a gate with ECM is not easy:  You have to let the other guy commit before you try to jam him.  Aggression timers.  Otherwise he will just mosy back to the gate and leave.

The Sabre is buzzing around loose.  I’m hoping he makes a mistake and runs into a Harpy.  Untackled and off the gate, the Sabre and the SFI both get a one jam each.

The tacklers have 2 Ruppies and our caller is calling for damage on one.  But one of the Ruptures isn’t tackled.  He approaches me and I’m way too close to the gate.  He shoots me in the face  and I’m almost instantly in armor.

Damn.  I align.  I should have done that before.  I’m thinking more about killing stuff and less about keeping my ship intact.

I put an off racial jam on him.  I’m not pointed.  I warp off.  My armor is at 50 percent.  I curse the lack of tank on this ship.

Dude.  800mm plate?  DC2?

Yeah, almost anything is better than an empty low slot.

The loose Rupture pilot turns his attention to our Falcon.  Drones swoop in on the ECM ship that is still on the field, but our Falcon pilot smartbombs them.  The Rupture moves into gun range.

I warp back in at range from our Falcon and target the Rupture.  I know I can’t afford to take another hit in this ship, but a Blackbird loss a whole lot easier to live with than a Falcon loss.  A few seconds later, he’s jammed, scrammed and webbed, and I’m looking for more targets.

And there are none.  We never get scrams on the SFI or the Sabre.  They get away.

Tears are flowing in Local.   Yes, we use ECM.  Sorry.  If you were smart, you’d be doing a “Show Info: Maulus” about now.

And delightfully, there are three Minmatar cruiser wrecks on the field.  Rupture wrecks.

None of them ours.

Can you get a Hat Trick in Eve?

Yeah.  I think you can.

Minus one.