Good Game

Plus one.

The other night, OUCH got into few skirmishes against Agony Unleashed.  We popped a Destroyer pilot on a tactical in a gang of frigates and he came back with friends in frigates and cruisers.  We fought three times, took a Coercer the first time, lost a Raptor to kill a Celestis the second, and lost a Kitsune and a Manticore to kill a Firetail in the third fight.  Unlike the first two skirmishes, it was OUCH who withdrew from the field in the last fight.   ISK-wise it was pretty even, but in the end, from my point of view, they won, we lost.

When our inty got taken down during the second skirmish, I noticed, but I had other things to worry about.  When our Kitsune got taken out during the last skirmish, I got a little concerned, but felt we still were in control.  But when I had a flight of Vexor drones  (uh, guys, where’d this Vexor come from?) on my Griffin, I had to make a decision:  Keep fighting or withdraw.  When I went into structure, nothing pointed, I gave the order to bail out.

One of my boys, a little animated because he was scrammed, called out, I need a jam on this mother<boop>.  I’m pretty sure I just said, Which mother<boop> is that?

There were a few on the field.

Yeah, so at 80 percent structure, I catch the Malediction with an off -race jammer, take another hit from the drones, and warp out at 16 percent structure.

You have to admit, that flashing alarm effect is pretty cool.

In the past, I’ve warped out with a ship in structure and then right back into the fight, to get that critical jam or tackle.  This time, I just told everyone to go to safes, get some repairs.

Double G’s in local.  

In the grand scheme of it all, I’m positive that most of the pilots in both the Agony fleet and my own would all chalk that one up as a good fight.  It was exciting and thrilling from individual perspectives.

Just not to me.  In fact I don’t think my pulse increased much during the last fight.

Looking back at this fight, I noticed a couple of things: Even up until a few months ago, I would have been happy with the getting the Coercer and Celestis and not taken the last fight.  And a few months ago, I would have blamed myself for taking the fight and losing three ships.

But last night, I took the fight because I wasn’t afraid of taking on Agony Unleashed with a handful of students and instructors and I also wasn’t worried about the losses we were going to take, because the OUCH pilots are pretty damn good pilots.

Each one of the losses were instructors in T2 ships, because Agony knows to go after the high value targets.  The Coercer pilot was mad, and looking for a fight.   They obviously were bringing counters to our EWAR.  They were all MWD fit fighing AB fit frigs.  Perfect reasons to just say, go to safe’s guys.

Don’t go away mad, just… go away

We can blame ECCM, missed tackles, EWAR and unfocused damage if we like, but each one of our pilots is a good pilot.  Each one of those losses was because our instructor made a mistake somewhere during the fight piloting their ship, and our opponents were able to capitalize on it.

Could we have engaged Agony better?   I like to think we could.  I like to think that I could have made better decisions that would have resulted in us holding the field.  Concentrated on one target instead of trying to spreading points and get two or three.  We had a solid EWAR plan, but we got spread out from one another and I should have brought everyone back in tight.

Maybe if you had a better FC?

True.   But all of us are good pilots, and we have permission to fly our ships.  As corporations go, Agony Unleashed are good small gang combat pilots.  We took the fight we could get, adapted to the fight we had, and there’s no shame in taking a loss or two against good pvpers, which is probably why it doesn’t bother me.

Alright.  Just try not to make a habit of it.

I’ll try.

Minus one.