Afford to Lose

Plus one.

Sugar Kyle has been nice enough to spend a little time with us in the OUCH public channel, hanging out, shooting the breeze, chatting.  I’ve made it no secret in OUCH that admire her a bit:  She’s confident to play her Eve her way, even if strangers tell her she’s doing it wrong.

I would say you like her ’cause she’s a girl.

Of course you would.

I would say I like her ’cause she enjoys the myriad things she does playing her game, she loves her friends, “her boys” that she plays with everyday, and she writes well enough that the stories of these simple things prove to be very entertaining.

We have a few of these things in common.  I enjoy the game.  I play my Eve despite being told that I’m doing it wrong, usually by the pilots of the ships we blow up, and I love the players that I spend my time with, my boys, and girls now, come to think of it.  In fact, I certainly would not have kept playing Eve without the friendships that I have built over the years within my small fraternity in the Open University of Celestial Hardship.

So last night, we had a prospective student asking questions in OUCH-UNI and we got into the conversation about “flying what you can afford to lose”.  We agreed that the First Rule of Eve is more properly “Don’t fly what you can’t afford to replace.”

Loss is part of Eve.  Bitter PvP veterans chastise new players and carebears every day on their aversion to loss.  But the bitter vet has figured out that the secret to overcoming the loss is to be filthy rich, (able to afford the replacement) or simply choose not to replace it.

I didn’t want that ship anyway.

But when a new player, carebearing away, sets their sights on that first bit of blingy Faction battleship and invests all that they have earned into it, and it gets ganked in high sec, it becomes a major turning point in their Eve career.

Now I have to start all over!  This game sucks!

For his part, our rookie in the OUCH-UNI channel showed that he has great insight into the universe he is playing in.  When asked what he would do if he lost a relatively expensive L4 mission battleship, he said he would do L3 missions in a BC until he could replace it.

You go, Boy!

And that’s the point.  We can talk all day about risk versus reward, and flying what you can afford, but the fact remains, people invest a lot of time in a game earning ISK and the ship becomes an achievement.  It’s a trophy for all to see.  It’s the spaceship of their dreams that they worked so hard for.

Blood, sweat and tears. 

Losing it can be a game changer.  Do you stay and do it all again or do you throw up your hands in rage and just quit?

If your spaceship is the culmination of what you’ve invested your time in, then maybe you throw in the towel.  For me, I’ve got time invested in relationships with real people, my friends and fellow instructors in various time zones around the world.

People to play with.  I think that’s really what makes it easier to afford a ship loss here and there.

Minus one.